- Makes learning experience interactive and fun
- Improves Knowledge Absorption And Retention
- Provides immediate feedback
Gamification in elearning is more than just playing games. It is basically about applying game-design thinking to non-game applications. The gamification process adds an element of fun to elearning courses, which helps to increase in learner’s engagement and motivates them too.Gamification in learning can be explained as implementing the gaming elements like the point system, badges, leader boards, awards, and graduating from one level to the other in a non-gaming environment.
Benefits of Gamification in E-Learning
- Makes learning experience interactive and fun.
Gamification helps in transforming e-learning courses into exciting and entertaining content. The rewards earned during the entire gamification become a satisfying and motivating factor. It makes the learning process interactive and immersive with the help of role-playing and by adding a badges.
- Improves Knowledge Absorption And Retention.
The primary purpose of learning is to gain knowledge and retain it to be used in the future. The gamification of e-learning just does that. The brain releases dopamine when the learners get rewarded during gamification and they feel high and happy with their achievements in the game. This leads to improvement in retention and encourages learners to go back to learning.
- Provides immediate feedback.
It provides instant feedback so that learners know what they know or what they should know. This facilitates better learner engagement and thereby better recall and retention.
- Prompts behavioural change
Gamification can drive strong behavioural change especially when combined with the scientific principles of repeated retrieval and spaced repetition.
- Can be applied for most learning needs.
Gamification can be used to fulfil most learning needs including induction and onboarding, product sales, customer support, awareness creation, and compliance.
At OneHourLearning gamification is about creating a human-focused design. It means the learning strategy is developed based on the learner’s behaviour, goals and motivation.
Our experts collaborate with you to understand your requirements, end goals to be achieved, the target audience and suggest the best suited gamification elements and themes.